Subj:	#1(2) TRAVELLER digest 354
Date:	95-07-21 19:40:20 EDT
From:	traveller@mpgn.com
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			    TRAVELLER Digest 354

Topics covered in this issue include:

  1) Solomani Light Frigate - BR Conversion	by pd82495@wapol.gov.au (Michael Bailey)
  2) Microjumps & Ancients	by john.bogan@asb.com
  3) Jump fuel requirements	by pd82495@wapol.gov.au (Michael Bailey)
  4) Jump fuel requirements	by pd82495@wapol.gov.au (Michael Bailey)
  5) Subsector Maps	by ACDAVI00@ukpr.uky.edu
  6) Re: Subsector Maps	by E.D.Quibell@bton.ac.uk (Ewan D Quibell)
  7) Re:Walkers and artificial musclature + microjumps	by Hans-Christian.Prytz@ffi.no
  8) Regency Sourcebook, Challenge 77...	by Christopher_Griffen@dmcwave.com (Christopher Griffen)
  9) RICE stats...	by Christopher_Griffen@dmcwave.com (Christopher Griffen)
 10) Re: Regency Sourcebook, Challenge 77...	by E.D.Quibell@bton.ac.uk (Ewan D Quibell)
 11) RICE Paper:  Rhylanor	by Christopher_Griffen@dmcwave.com (Christopher Griffen)
 12) Re: TRAVELLER digest 352	by aboulton@cix.compulink.co.uk (Andrew Boulton)
 13) Re: Walkers	by CyHiggin@aol.com
 14) letter from Olga!  =)(Unverified)	by romance@in.the.former.USSR.ua

----------------------------------------------------------------------

Date: Fri, 21 Jul 1995 11:11:38 -1600
From: pd82495@wapol.gov.au (Michael Bailey)
To: traveller@MPGN.COM
Subject: Solomani Light Frigate - BR Conversion
Message-ID: <9507210301.AA02981@phq1002.wapol.gov.au>

Here are the Battle Rider stats for the Solomani Light Frigate I posted
yesterday:

          FFL Malkop

M5:6-3-2-1              -3
-                       TL:14
-                       FC:-7
L(x3)2:1-1-1-1          M:10(50)
A:16 P:7 J:16 Msk       (SP) J4 M4
AV:12                   -
SC(x3)3                 44

Michael Bailey (pd82495@wapol.gov.au)

"...the scum also rises..."
                          Hunter S. Thompson



------------------------------

Date: Thu, 20 Jul 95 23:36:02 -0500
From: john.bogan@asb.com
To: traveller@MPGN.COM
Subject: Microjumps & Ancients
Message-ID: <9507202336.0X5KQ06@asb.com>


Subject: Microjumps and Ancients

Derek Wildstar <wildstar@qrc.com> writes:

> Back when BL and FF&S were still being written, members 
> of the GDW-Beta list (myself included) suggested to GDW that 
> microjumps be made official, with exactly the parameters 
> suggested (fuel consumption equal to half that of a Jump-1 for 
> the same drive and ship).
>
> For one reason or another, microjump rules were not included in 
> T:TNE, BL, or FF&S - I assume because GDW did not wish 
> microjumps to officially exist in the New Era Traveller universe.  

Of course, the reason we suggested microjump rules was for
the same reason that started this thread, because of the way
the fuel-limited HEPLaRs changed in-system travel and
fronteir refuelling.

As someone who tried to think through all of the ramifications
of HEPLaRs and how existing Traveller concepts could be
re-thought to accomodate them, so that they would WORK
in Traveller, I have one suggestion:

Bag 'em.

Aside from CT & MT, the main reason to just toss them
is the fact that even GDW doesn't support them.
   Think about it: name a single TNE product other than
Brilliant Lances where the HEPLaR fuel limits were taken
into account.  Was fronteir refuelling one whit more difficult?
Nope.  "Death of Wisdom" has patrolling SDB's and Gazelles,
very wasteful considering how much fuel you have to burn
to get anywhere quickly.

Even Battle Rider dispensed with fuel limits (except
for certain "low fuel" units) as a bookkeeping headache, even
though the whole reason for changing the drive systems was
to add the spectre of "bingo fuel" to the combat situation.

So my suggestion is: if GDW can't be bothered to stick
by their own rules, don't you bother with it either.

End of rant, onto...

That Computer Guy <darkstar@chopin.udel.edu> writes:
> Subject: Virus and Ancients
>
> Okay, so I'm sitting around here twiddling my thumbs as I'm 
> trying to figure out what I want in the robot that I'm designing.  
> And then BLAM it hits me.  What would the effects be of Virus
> taking over old computers and machines that were created by 
> the Ancients?

About the same effect as lemurs trying to conquer humans
militarily -- it ain't gonna happen.  That's about the proportion
of where the Virus is compared to Ancients' equipement on
the technological/evolutionary scale.  Add to that the fact
that every Ancients site is technologically unique, so 
ANY insight learned from one site may well be useless
at another.

> Virus is intelligent enough to know to rifle through the databases 
> it's acquired.  It also has access to many resources.  So, why 
> haven't Virus infested ships sought out and taken control of 
> anything created by the Ancients?

Well, they can seek them out, but who says they can take
control?  The Virus is a TL-16 critter, Ancients AI's are about
TLs 25-35.  Lemurs and humans.

Hmmm.... 

Scenario nugget: Players encounter a Vampire ship that isn't
controlled by Virus, but by an Ancients AI that the Virus
_tried_ to control and got eaten by instead.  Of course,
the AI is hopelessly hobbled by the stone knives and bearskins
equipement it's using, but such is (artificial) life.

> And while we're at it, what does everyone think that Grandfather's
> opinion is on this whole Virus thing?

Same as he (it?) reacts to anything.  Shrug, ignore it, but pinch
a sample into a pocket universe to study later. :-)


John Bogan

------------------------------

Date: Fri, 21 Jul 1995 13:24:39 -1600
From: pd82495@wapol.gov.au (Michael Bailey)
To: traveller@MPGN.COM
Subject: Jump fuel requirements
Message-ID: <9507210514.AA09299@phq1002.wapol.gov.au>

In response to Les Howie's query:

>From FF&S p42:

Fuel used = (DV*J*5)/MJ

where   DV = jump drive volume
        J  = jump distance in parsecs
        MJ = maximum jump possible (with this drive)

e.g. A TL 15 jump drive with a volume of 100m^3 would require
(100*2*5)/5 or 200m^3 for a jump of 2 parsecs.
Michael Bailey (pd82495@wapol.gov.au)

"...the scum also rises..."
                          Hunter S. Thompson



------------------------------

Date: Fri, 21 Jul 1995 13:34:28 -1600
From: pd82495@wapol.gov.au (Michael Bailey)
To: traveller@MPGN.COM
Subject: Jump fuel requirements
Message-ID: <9507210524.AA09591@phq1002.wapol.gov.au>

OOPS:  here it is properly:


In response to Les Howie's query:

>From FF&S p42:

Fuel used = (DV*J*5)/MJ

where   DV = jump drive volume
        J  = jump distance in parsecs
        MJ = maximum jump possible (with this drive)

e.g. A TL 15 jump drive with a volume of 100m^3 would require
(100*2*5)/6 or 166.67m^3 for a jump of 2 parsecs.
Michael Bailey (pd82495@wapol.gov.au)

"...the scum also rises..."
                          Hunter S. Thompson



------------------------------

Date:         Fri, 21 Jul 95 02:56:08 EST
From: ACDAVI00@ukpr.uky.edu
To: TRAVELLER@MPGN.COM
Subject: Subsector Maps
Message-ID: <199507210702.DAA17605@Mithril.MPGN.COM>

Good morning!
Does anyone know where I can find maps of subsectors I, J, and K of
the Diaspora Sector?  My players are planning a voyage to the Spinward
edge of Diaspora, and I need to have some idea of where the trip will
take them.
Thanks,
Andy

------------------------------

Date: Fri, 21 Jul 1995 08:58:36 +0100 (BST)
From: E.D.Quibell@bton.ac.uk (Ewan D Quibell)
To: traveller@MPGN.COM
Subject: Re: Subsector Maps
Message-ID: <9507210758.AA21226@diamond.bton.ac.uk>

> Good morning!
> Does anyone know where I can find maps of subsectors I, J, and K of
> the Diaspora Sector?  My players are planning a voyage to the Spinward
> edge of Diaspora, and I need to have some idea of where the trip will
> take them.

Delux Edition TNE (if you wan`t New Era Stats, or 1200 stats)
Astroligers Guide to Diaspora Sectore (Mega Traveller, same 1200 stats as
above ? I havn't cheaked).
Also I think DGP stats are avalable somewhere on the net, if someone could
tell the young gentalman were, cos I don't know.

> Thanks,
> Andy

Only too pleased.

Ewan


------------------------------------------------------------------------------
-- E.D.Quibell ------------------------------------ Thought is just about
----
-- Data Communications Technician ----------------- the hardest thing a
----
-- University of Brighton ------------------------- human can do - which
----
--------------------------------------------------- probably explains why
----
-- Email  e.d.quibell@bton.ac.uk ------------------ so few seem to do it.
----
--        quibez@essex.ac.uk -------------------------------- Henry Ford
-----

------------------------------------------------------------------------------
--- Who me ? Na, I didn't say that. My Employers ? They don't say anything
---
----- My spelling is entirely due to dyslexia, typos, and poetic licence
-----

------------------------------------------------------------------------------

------------------------------

Date: Fri, 21 Jul 1995 12:50:18 +0200
From: Hans-Christian.Prytz@ffi.no
To: traveller@MPGN.COM (Non Receipt Notification Requested)
Subject: Re:Walkers and artificial musclature + microjumps
Message-ID: <"505 95/07/21
12:50*/G=Hans-Christian/S=Prytz/O=ffi/PRMD=uninett/ADMD= /C=no/"@MHS>

> <lots of people telling me I'm wrong deleted>

Sorry, i didn't even know there were plans to look into that line of
research.

Does anyone have mor info on the subject?

BREAK

Microjumps:
If you try to use microjumps inside a solarsystem, especially in the inner
parts, won't the 
gravitational fields from the planets make it very difficult and dangerous? I
mean, you 
have to be at 100 diameters to make a "safe" jump outsystem, but the place
you end up 
is much farther from any body. So if you make a jump that ends up relatively
close to 
another body, won't this increase the chance of failure?


Hilsen (Regards)
Hans-Christian Prytz
**************************************************
PGP public key available on request.
**************************************************
X.400 : G=Hans-Christian;S=Prytz;O=FFI;P=UNINETT;C=NO;
RFC   : Hans-Christian.Prytz@FFI.NO (hap@ffi.no)
 
Forsvarets forskningsinstitutt - FFI
Norwegian Defence Research Establishment - NDRE
Postbox 25, N-2007 Kjeller, Norway

Tlf(Phone) :+47-63 80 72 53    Telefax : +47-63 80 72 12

------------------------------

Date: Fri, 21 Jul 1995 08:29:43 -0700
From: Christopher_Griffen@dmcwave.com (Christopher Griffen)
To: traveller@MPGN.COM
Subject: Regency Sourcebook, Challenge 77...
Message-ID: <00fc8c10@MailXFER.DMCWAVE.COM>

     >>: Does anyone know when the Regency source book, and Challenge 77 
     are due to
     : appear in the UK?
     
     Speaking of which, does anyone know when these items will be out in 
     the
     US?   8)<<
     
     GDW says the Regency Sourcebook is now slated for September release.  
     It was moved back from July.  Does anyone remember when this one was 
     first slated for release?
     
     I've been looking forward to the RS so long now, I can't remember.
     
     --Chris

------------------------------

Date: Fri, 21 Jul 1995 08:35:09 -0700
From: Christopher_Griffen@dmcwave.com (Christopher Griffen)
To: traveller@MPGN.COM
Subject: RICE stats...
Message-ID: <00fc9ea0@MailXFER.DMCWAVE.COM>

     On July 20, Jeff Zeitlin wrote:
     
     >> That's a very good question.  I didn't have that line in the stats
      when I originally defined the format, so I don't have it in the
      explanation. Now that you mention it, I'd like to know as well.
      Even some labels on the line might be useful...<<
     
     Someone mentioned they may be trade traffic stats of some sort.  I 
     still haven't gotten a decisive answer from anyone on the subject, 
     though Andy Lilly is taking a look.  Everyone put on your decoder 
     rings!
     
     --Chris

------------------------------

Date: Fri, 21 Jul 1995 17:52:31 +0100 (BST)
From: E.D.Quibell@bton.ac.uk (Ewan D Quibell)
To: traveller@MPGN.COM
Subject: Re: Regency Sourcebook, Challenge 77...
Message-ID: <9507211652.AA11419@diamond.bton.ac.uk>

>      >>: Does anyone know when the Regency source book, and Challenge 77 
>      are due to
>      : appear in the UK?

Challenge 77 should be out by now I think (do I remember a mailing about
this ?) so it should be at our doors (if you subscribe) soon ... ;-)

>      Speaking of which, does anyone know when these items will be out in 
>      the
>      US?   8)<<

Err no ...

>      GDW says the Regency Sourcebook is now slated for September release.  
>      It was moved back from July.  Does anyone remember when this one was 
>      first slated for release?

Yes GDW first said it would be released in Febuary 95 .... I still have the
mailing archived on disc ....

>      
>      I've been looking forward to the RS so long now, I can't remember.

So have I ....

>      --Chris

Ewan


------------------------------------------------------------------------------
-- E.D.Quibell ------------------------------------ Thought is just about----
-- Data Communications Technician ----------------- the hardest thing a----
-- University of Brighton ------------------------- human can do - which----
--------------------------------------------------- probably explains why----
-- Email  e.d.quibell@bton.ac.uk ------------------ so few seem to do it.----
--        quibez@essex.ac.uk -------------------------------- Henry Ford-----
------------------------------------------------------------------------------
--- Who me ? Na, I didn't say that. My Employers ? They don't say anything---
----- My spelling is entirely due to dyslexia, typos, and poetic licence-----
------------------------------------------------------------------------------

------------------------------

Date: Fri, 21 Jul 1995 10:58:41 -0700
From: Christopher_Griffen@dmcwave.com (Christopher Griffen)
To: traveller@MPGN.COM
Subject: RICE Paper:  Rhylanor
Message-ID: <00febeb0@MailXFER.DMCWAVE.COM>

     RICE Paper #SM-2716:  Rhylanor/Rhylanor
     
     Rhylanor (Rhylanor:  Spinward Marches/2716)
     A434A34-F  A       Hi Cp   110 RE M2 V
     G=0.28, Day=1d 3:26:42.72, Year = 46d 17:16:47.71
     Atmo=0.16, Controlled Weather
     Temp= +21.3 (5/lat +15 to -35) (season +28.8 to -48.0, 48 deg lat)
     Daily temp range 120.56
     Ores; Metals; Durables, Consumables; Recordings, Software
     Conservative/Advancing, Unaggressive/Neutral, Harmonious/Aloof
     Legal:  4-07540     Tech  FE-FGFFE-FDFG-FE-F
     
     Upon entering the system, the first thing travellers notice about 
     Rhylanor is its bleak-looking slate and obsidian color and a scarcity 
     of active weather patterns.  Rhylanor's very thin atmosphere, rocky 
     composition and mineral-rich oceans make it as gray as jump space.  
     Scant meteorological activity can be accounted for by weak stellar 
     emanations coming from Rhylanor's solitary dying main sequence star, 
     Icarus.
     
     Despite the planet's humble appearance at 100 diameters, as travellers 
     approach close orbit they begin to notice immense amber and brown 
     splotches of urban sprawl on the small world's surface.  Rhylanor's 
     linear and hard-edged coastlines stem from massive terraforming 
     projects performed over generations since Rhylanor was settled in the 
     frontier days of the Spinward Marches (ca. 250).  Urban areas include 
     scores of arcologies, gravitic cities and even undersea settlements, 
     whose main business is the distillation of valuable ore products that 
     seep forth from Rhylanor's multitude of undersea vents.
     
     Before planetfall, travellers may want to stop at Rhylanor Orbital 
     Starport (R.O.S.) or "Ross," as it is affectionately known.  Ross is 
     home to some 600 million inhabitants.  Ross is unique in that it is a 
     modular orbital city, comprised of three separate units.  Normally the 
     three units are united into one cohesive orbital starport/city, but 
     during major fleet maneuvers or wartime, the three modules divide into 
     separate entities that are strategically placed at equidistant 
     vertices in point defense of Rhylanor proper. Each module is equipped 
     with a 2-G maneuver drive and dozens of PAWs, missile launchers and 
     meson-gun mounts for such exercises.
     
     The three starport modules are called Vord, Emberheim and Xao, named 
     for a famous scientist, entrepreneur and military leader, 
     respectively, drawn from Rhylanor's colorful history.  Emberheim, the 
     largest of the three modules, contains Rhylanor's massive orbital 
     shipbuilding yard.  Administered by the system government, major 
     portions of the yard are leased to Ling Standard Products and General 
     Products LIC.  Many smaller indigenous shipbuilding outfits also lease 
     manufacturing space at the facility.  Each of the three modules 
     contains space leased to the Regency Navy and Regency Interstellar 
     Scout Service (RISS) as well.  The majority of Rhylanor's SDB 
     squadrons are docked at Xao.
     
     Do not let the military presence overwhelm you, however.  Over 70 
     percent of Ross' permanent population is civilian.  Most of the 
     civilian population is employed in some capacity by Rhylanor-based 
     subsidiaries of Regency megacorporations.  Numerous merchant lines 
     including such notables as Oberlindes lease or own major lots in each 
     of Ross' modules.  Two arcologies are mounted on each module, housing 
     approximately 85 percent of the civilian population.  The remaining 15 
     percent live in settlements located in scattered areas of Ross' 
     immense lattice-like structure.
     
     Let the free trader be forewarned that highly competitive trading 
     blocs operate on each of Ross' modules, each with its own dominant 
     bloc.  The blocs are very turf-sensitive and will take quick and 
     decisive action against any offworlders who come into their territory 
     and trade without paying an appropriate obeisance to the dominant bloc 
     on the module.  The blocs are known to employ their own assassins and 
     on occasion independent mercenary groups to enforce their unwritten 
     laws.
     
     In addition to the dangers posed by the blocs, the powerful Rhylanori 
     Ministry of Trade (MT) keeps a watchful eye on all mercantile 
     activity.  The export of Rhylanori technology, especially cutting-edge 
     Rhylanori computer and robotics technology (see below), is heavily 
     policed by law enforcement agents assigned to the MT.  
     
     Despite the clannish trading blocs and intrusive MT on Ross, free 
     trade manages to flourish, with offworld goods constantly flowing into 
     Ross' ports from throughout the central portion of the Regency.
     
     Proceeding to Rhylanor itself is a simple task.  Rhylanor's bicameral 
     government prefers to keep a hands-off approach for the most part, 
     allowing easy passage on and offworld.  Liberal weapon possession and 
     personal freedom laws are intended to encourage offworld trade and 
     touristry.  The MT presence is every bit as intrusive as it is on 
     Ross, but the moblike trading blocs do not have a presence on Rhylanor 
     proper.
     
     The Executive Proxy is the reigning government on Rhylanor, consisting 
     of eight senators.  The EP have historically been drawn from the ranks 
     of retired flag rank Imperial and now Regency naval officers, native 
     Rhylanori corporate executives, Rhylanori nobility and senior 
     legislative-branch politicos.  Upon taking office, each member of the 
     EP prepares a preferred list of three successors.  The senator may 
     optionally alter his preferred list at the end of each eight-year 
     term.  Most do not, however, as altering one's list is seen by the 
     electorate as a sign of weakness.  When a senator dies or willingly 
     secedes, the general population of Rhylanor votes for one of the three 
     successors to replace the senator.
     
     The EP, for the most part, try to facilitate free trade and offworld 
     touristry by maintaining a hands-off approach.  Their primary function 
     is directing the economy of Rhylanor, promoting industrial projects 
     and public works and generally touting Rhylanor to the rest of the 
     subsector and the Domain in general.  Legal power and administration 
     of the powerful MT is administered by the Magistracy, Rhylanor's lower 
     governmental house and judicial branch.  Magistrates are elected by 
     popular vote in population bloc electoral districts.
     
     A division exists between the governmental approach and native 
     Rhylanori sentiment to offworlders.  While the government does its 
     best to encourage free trade and touristry, the citizens of the planet 
     are to known to be rather smug.  In fact, "Rhylanori pride" is known 
     throughout the Regency as the defining characteristic of this system's 
     citizens.
     
     Rhylanori pride stems from historical events.  Rhylanor served as the 
     pivotal system in the Fifth Frontier War.  Advancing Zhodani forces 
     were stopped and turned back at its borders.  This elevated the system 
     to "godlike" status in the eyes of many, most especially the Rhylanori 
     themselves.  For a time, prominent local groups such as the Sisters of 
     Rhylanorae, the local Brotherhood diocese and the Olavopolis Patriot 
     Guild even lobbied the Imperium to establish Rhylanor as the new 
     capital of the Spinward Marches.
     
     Though Mora was eventually selected for astrographic and historical 
     reasons, most Rhylanori believe their world is more deserving of the 
     honor.  To this day each of the above-listed groups and many other 
     political action committees continue to pressure the First Regent for 
     a referendum on the subject.
     
     One might infer that the Rhylanori end up feeling like a Regency 
     stepchild, always coming in second best.  In fact, just the opposite 
     is the case.  The Rhylanori are a progressive people and look at 
     defeat as part of an ongoing struggle.  Any and all recognition is 
     quickly magnified and extolled.  The Rhylanori are extremely proud, 
     for instance, that their system is to be the location of the 1202 
     Regency Grav Ball Cup.  This event, while important to the 
     higher-population and technologically elevated worlds of the Regency, 
     has become a full-blown historical event to the Rhylanori, who are 
     always hungry for recognition and approval in the eyes of their peers.
     
     Offworlders may be put off initially by Rhylanori pride.  Attempts to 
     make trading pacts or, heaven forfend, establish permanent residency 
     on Rhylanor, may well be rebuked in the courteous but decisive 
     Rhylanori manner at first.  Persistence, however, wins out on 
     Rhylanor.  Offworlders will discover that the exclusive and 
     conservative Rhylanori greatly admire mavericks, entrepreneurs and 
     frontiersmen.
     
     In the colonial days of the planet, tough settlers had to brave 
     Rhylanor's harsh and unforgiving environment to establish the 
     foundation of what is, in their minds, the greatest jewel and example 
     of technological might in the Regency.  As a notable offworlder who 
     made his way on Rhylanor as an oceanic wildcatter once said, "If you 
     dig your way in like a tick on a kian's back, hold tight and weather 
     the storm, you're a Rhylanori for life."
     
     The capital city of Rhylanor and location of its main starport is 
     Olavopolis, named for the First Frontier War hero, Admiral Olav 
     hault-Plankwell.  Olavopolis is an immense city of five billion, and a 
     planetary nexus for commerce, education and industry.  The city is 
     comprised of arcologies, floating gravitic residential and industrial 
     centers and subsurface oceanic domes that extend beyond the coastline 
     of Olavopolis' terrestrial sprawl.
     
     Arbellatracon, Rhylanor's largest city with eight billion souls, is 
     the planet's manufacturing center.  Consisting mostly of massed 
     arcologies, dismal industrial Arbellatracon is for the most part a 
     rough and tumble blue-collar city.  Eighty-eight percent of the 
     population are members of the Brotherhood church.  On their weekly day 
     of rest, Wonday, Arbellatrans don bright ritual compressor apparatuses 
     adorned with fetishes and ascend to the surface of the planet to pray 
     in the dim light of Icarus.  Under the moonless violet Rhylanori 
     skies, they engage in two to three hours of prayer and then return to 
     their apartments for ritual feasting and drinking (read:  gourging and 
     boozing).
     
     Rhylanor boasts several smaller cities as well, the largest of which, 
     Fuirmidh (pop. 90 million), is the home of the University of Rhylanor. 
      A referendum to rename the city Norriscon, after the Fifth Frontier 
     War hero and former Duke of Regina, was defeated in a landslide vote 
     in 1110, after opponents of the referendum successfully reminded the 
     citizens of Rhylanor that Norris too clearly represented Regina to be 
     worthy of such an honor.
     
     As for Rhylanor's technological might, almost all of the planet's 
     industries operate at TL-15, with Rhylanori specialties such as 
     computers, robotics and many aspects of starship building, achieving 
     early to mid-TL 16. 
     
     After the Rape of Trin in 1139, Rhylanor's robotics industry was 
     pressured to close down due to widespread hysteria.  Regency citizens 
     predominantly from pre-stellar to early stellar systems understood the 
     capabilities of the robotics industries of Rhylanor and other 
     high-stellar systems, and demanded that the Regency shut them down 
     until further notice.  Only within the last five years has Rhylanor 
     been able to finagle its way back into the business of creating robots 
     with its high-tech manufacturing infrastructure.
     
     In 1196, Rhylanor successfully plea-bargained the First Regent for 
     limited robotics production rights.  Part of the agreement includes 
     unlimited use and sale within the Rhylanor system and limited robotics 
     trade with its preferred trading partners:  Risek, Porozlo, Macene and 
     Jae Tellona.  Many of the leading-edge robotics firms, including 
     several divisions of LSP, have reestablished Rhylanor's benchmark 
     TL-16 robot production capabilities.
     
     Part of the agreement with the First Regent includes a clause that all 
     robots built by Rhylanori companies must be fitted with a special 
     "dumb firewall failsafe" device that activates itself if any virus 
     activity is detected within the robot's CPU.  The system is free of 
     volatile AI chips and thus labeled "dumb."  This clause is overseen by 
     the bureaucratic Regency Robotics Commission (RRC), who maintain an 
     office in Olavopolis that oversees all Rhylanori robot manufacturing 
     activity.  In the beginning of Rhylanor's new age of robotics, many 
     prototype robots mistakenly firewalled due to the sensitivity of their 
     systems.  Defects of this sort have since been eradicated.
     
     Word on the street has it that a lucrative black market Rhylanori 
     robot trade exists to serve buyers outside the RRC-sanctioned realm.  
     Buyers beware:  the RQS mercilessly prosecutes offenders of the RRC 
     regulations.
     
     Research in virus-proof robotics has consequently put Rhylanor on the 
     cutting-edge of virus-proofing computer technology as well.  The 
     Regency Navy, with a large presence in the system, takes full 
     advantage of their proximity to this technological advancement.  Local 
     computer companies bid aggressively for naval contracts.
     
     Members of Rhylanor's highly technical planetary navy, COACC and 23rd 
     fleet Regency naval personnel staff are drawn primarily from the 
     population of Rhylanor proper and other planets in the system.  
     Conversely, Rhylanor's army and marine regiments are only about 20 
     percent Rhylanori.  The bulk of Rhylanor's soldiers are volunteers and 
     conscripted troops from nearby Porozlo and Jae Tellona systems.  The 
     highly disciplined Jae Tellonan units are known as the "Rashakhras," 
     named for a long-dead Vilani warrior caste that fought in the 
     Interstellar Wars.  The Rashakhras are respected and feared throughout 
     the Regency and are known to be some of the toughest soldiers of the 
     Domain.
     
     The majority of Rhylanor's technological R&D talent comes directly 
     from each graduating class of the University of Rhylanor in Fuirmidh.  
     A hotbed of ideas and liberalism, UR has long been a place where 
     innovation and intellectual freedom flourish.  The conservative 
     population of Rhylanor often sneer at the mention of the university, 
     but grudgingly accept it for its merits.  Known during the Fifth 
     Frontier War for pro-Ine Givar student protests, the university 
     remains a place where dissenters can voice their opinions.  UR is 
     Rhylanor's bastion of liberalism.
     
     The very thin atmosphere freely admits stellar radiation from Icarus, 
     making the planet typically hot, averaging 21.3 degrees C.  The 
     atmosphere and extreme axial tilt of Rhylanor (48 degrees), however, 
     result in large daily and seasonal temperature fluctuations.  Because 
     of these extremeties, nearly all Rhylanori own and frequently use 
     compressors.  Those who engage in prolonged exposure to the elements 
     own vacc suits and PLSS systems.
     
     Rhylanor's weak natural gravity (0.28 G) is augmented in urban areas 
     by immense artificial gravity grids.  Rhylanor's urban artificial 
     gravity level is about 0.6 G.  Rhylanori technology also defies the 
     planet's weak planetary electromagnetism for the purpose of 
     maintaining its maglev public transportation network.  EMP generators 
     are maintained at intervals along the maglev public transportation 
     web.  The generators enable maglev to operate on the planet despite 
     Rhylanor's weak natural electromagnetism.
     
     The Rhylanori are essentially a proud and forward-thinking people 
     whose world is just reaching maturity in the galactic scheme of 
     things.  Though commercial enterprise and legal bureaucracy have made 
     their imprint on the system, native Rhylanori long for the days of 
     colonial freedom and the wild frontier.  Consequently, most Rhylanori 
     greatly admire the adventurer's spirit though most are loathe to give 
     up the golden handcuffs of their technologically advanced and 
     liberated society.
     
     Rhylanor System Details
     
     Orbit      Name            UPP             Remarks
     Primary    Icarus          M2 V
     0          Rhylanor        A434A34-F  A    Hi Cp
     1          Lucid           YS00000-0       Va
     2          Duria Belt      G000400-F       Va Nv Sc
     3          Schriekrieg     F730726-F       De Re Nv Sc
     4          Ghalash         H100267-E       Va Sc
     5          Radium          F500217-E       Va Sc
        4       Telvoc          Y100000-0       Va
     6          Roderick        Y202000-0       Va Ic
        2       Ring System     YR00000-0       Va
        40      Tulumne         Y100000-0       Va
        50      Ebelhorn        Y100000-0       Va
     7          Idulore         F100365-F       Va Nv Sc

------------------------------

Date: Fri, 21 Jul 95 19:15 BST-1
From: aboulton@cix.compulink.co.uk (Andrew Boulton)
To: traveller@MPGN.COM
Cc: aboulton@cix.compulink.co.uk
Subject: Re: TRAVELLER digest 352
Message-ID: <memo.744153@cix.compulink.co.uk>

In-Reply-To: <199507200135.VAA16617@Ambassador.MPGN.COM>


  > From: That Computer Guy <darkstar@chopin.udel.edu> To:
  > Subject: Virus and Ancients 
  >  
  > Virus is intelligent enough to know to rifle through the databases
  > it's acquired.  It also has access to many resources.  So, why haven't
  > Virus infested ships sought out and taken control of anything created
  > by the Ancients? 

Two reasons: there aren't very many surviving artefacts, (and most are
safely 'behind the claw'), and most of what there is is either broken or
has flat batteries.

  > And while we're at it, what does everyone think that Grandfather's
  > opinion is on this whole Virus thing? 

Probably mildly annoyed, since Droyne are dying too.

(Or thinking, 'Hah! Call that a doomsday device? Now *this* is a doomsday
device...[WHOOMPH!] :-)

  > From: Hans-Christian.Prytz@ffi.no 
  > Re:Walkers 
  >  
  > Actually in Battletech they cheated and made up a totally new
  > technology, which replaces hydraulics. This is a kind of fiber which
  > contracts (like human muscle) when electric current is applied, and
  > it's a VERY strong contraction. You see, it's easy to design anything
  > when you don't need to consider real life possibilities.... 
 
Isn't someone developing that now?


------------------------------

Date: Fri, 21 Jul 1995 14:30:44 -0400
From: CyHiggin@aol.com
To: traveller@MPGN.COM
Subject: Re: Walkers
Message-ID: <950721143041_37775137@aol.com>

From: Hans-Christian.Prytz@ffi.no:

>Actually in Battletech they cheated and made up a totally new 
>technology, which replaces hydraulics. This is a kind of fiber >which
contracts (like human muscle) when electric current is >applied, and it's a
VERY strong contraction. 
>  You see, it's easy to design anything when you don't need to >consider
real life possibilities....

*** Technoreality Alert ***

They didn't cheat; the technology actually exists, albiet in a very
weak and experimental version.  Some kind of colloidal gel that 
changes its viscosity in response to electricity-- they're looking
at it for use as artificial muscles in prosthetics.  There's also the
"memory metal" alloy (whose name I forget) that regains its shape
on application of an electrical current.
    If we've got the basics at TL 7/8, think of how far it might go
in a few centuries...

                                           -- Cynthia



------------------------------

Date: Fri, 21 Jul 1995 17:27:25 -0600
From: romance@in.the.former.USSR.ua
To: RacEMail@motorcycle.com, Traveller@MPGN.COM, xboat@MPGN.COM,
Subject: letter from Olga!  =)
(Unverified)
Message-ID: <199507212330.TAA11682@Mithril.MPGN.COM>


     Not to long ago, I posted a message re: meeting women of the former 
soviet union through romance ads.

     In August, Olga will travel to Moscow from her home in Kiev, Ukraine.  
In Moscow, Olga will have a much easier and cost efficient means to place 
your personal romance ad throughout Russia.

Last week I received the following from Olga:

     "I have already sent your ad to the papers in such towns: Moscow, 
St. Petersburg, Vladimir, Kazan.  At nearest future I will send your ad to the
paper in some more 12 towns of Russia, where papers are published.
     Some times (in winter, spring & now) I placed your ad in other papers, 
but they are not most popular paper in Moscow and some large cities of
Russia.
     Besides, I am continuing to place your ad in papers of Ukraine.  I 
promise to place your ad in some other papers when I will come to Moscow in 
August.  I am glad that you have received fairly many letters from Russian & 
Ukrainian girls and I think you will received some more ones and will find 
your ideal in my country soon.
     I thank you very much ones more for your kindness & your help.
My best wishes,

Olga"

     This isn't a scam - call it panhandling if you want. . . I sent her $40 
or $50 and I've received over 45 responses.  Unlike placing romance ads in 
the U.S., women from the former USSR respond.  Although one would guess the 
are doing so in the hopes of American citizenship, I haven't found it so.

     Olga lives in Kiev, Ukraine (population 3 million) and will travel to 
Moscow in August to visit her father.  If you were to send a letter this 
week, she would receive it in time.  The population of Moscow is 10 million 
-- (3 times the size of Los Angeles.)

     Feel free to send a letter and ask her your questions.  She will be
happy
to respond.

Olga's address:

Ukraine
Kiev 253121
Dekabristov Street 5 - 178
Olga Kozmina

     I am posting anonymously because of the flames and volume of inquiries 
that would result otherwise.  I think those who are truely interested will 
take the time to write.
_____________________________________________________________________________
To: probable flamer
Subject: polite note

     Although Olga has never seen a newsgroup nor heard of "net-etiquette," 
she believes that offering lonely singles the possibility of romance exceeds 
the cost of angering those who feel the net shouldn't be used in this
fashion.
     IHA (I humbly ask) that you not flame the postmaster of this site.

peace. . .


------------------------------

End of TRAVELLER Digest 354
***************************

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